AI Insights · Timothy · April 2022
Top 5 Dragon Games on Android in Belgium: Q1 2022 Performance
Discover the performance trends of the top 5 dragon-themed games on the Android platform in Belgium during Q1 2022, including insights on downloads, revenue, and active users.
The first quarter of 2022 saw interesting performance dynamics among the top 5 dragon-themed games on the Android platform in Belgium. Here’s a look at how each game fared in terms of downloads, revenue, and active users.
Frost & Flame: King of Avalon from FunPlus International AG experienced a mixed performance. Weekly revenue peaked at approximately $19.8K at the start of the quarter but saw a gradual decline, ending at around $13.2K. Weekly downloads showed a fluctuating trend, with the highest at 592 in late January and dropping to 255 by the end of March. Active users started at 5.3K and saw a decline, closing the quarter at approximately 4.4K.
Merge Dragons! by Zynga saw consistent weekly revenue, peaking at $5.5K at the end of January and maintaining around $4.5K towards the end of March. Downloads experienced a significant drop from 379 at the start to 164 by the end of the quarter. Active users remained relatively stable, starting at 9.8K and ending at around 8.1K.
Dragonscapes Adventure from Century Games PTE. LTD. showed a steady revenue stream, peaking at $5.3K at the end of January and averaging around $3.4K towards the end of March. Downloads saw a notable decline from 1K in late December to 267 by the end of March. Active users showed a slight decline from 7.5K to around 4.8K.
Dragon City: Mobile Adventure by Social Point had weekly revenue peaking at $3.7K in late December and stabilizing around $1.8K at the end of March. Downloads were relatively stable, starting at 766 and ending at 635. Active users remained high, starting at 33K and ending at around 32K.
Dragon Mania Legends from Gameloft SE had a stable revenue trend with peaks at $1.4K in late December and around $1.1K at the end of March. Downloads started at 421, peaking at 607 in late February, and ending at 523. Active users remained fairly consistent, starting at 6.4K and closing the quarter at around 5.7K.
These insights are based on data from Sensor Tower, where more detailed analysis can be found.